EMOTION KINGDOM
I developed the project’s full visual identity and educational game system. Across three rounds of prototyping, I refined the game visuals, interaction logic, and rule design—using a chessboard-inspired structure to simplify complex emotions into accessible visual cues.
The result is an engaging learning platform that strengthens autistic children’s ability to understand emotions and helps them build connections to real-life social situations through guided interaction.
Visual Identity
Education Game
Illustration
Virtual Branding Identity
Conceptual Design
Experience Event
The visual system of Emotion Kingdom translates the project’s therapeutic goals into a playful, tactile, and child-centered design language.
Emotion Kingdom’s gameplay follows a guided emotional-learning journey, transforming abstract emotions into concrete, playful actions that help autistic children recognize, express, and practice feelings in real-life situations.
To support autistic children’s understanding, I created a short instructional film that explains the game rules through clear visuals and gentle pacing.
Using Procreate & Adobe After Effects